2021
DOI: 10.34117/bjdv7n12-272
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Gamification and early childhood education in the context of the pandemic / Gamificação e educação infantil no contexto da pandemia

Abstract: This article brings discussions about the characteristics o gamified classes and how they can be inserted in the context of Early Childhood Education. Gamification is a new concept, arising from new technologies associated with education. From this new concept, the teacher can use the concepts of games (games), used on the internet, in daily work in the classroom. When you read the term gamification, it is initially associated with the need for computers, smartphones and other technology-related hardware, but … Show more

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