2021
DOI: 10.1051/shsconf/202110302001
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Gamification in education: threats or new opportunities

Abstract: This article discusses the expediency and efficiency of implementing gamification in education. This study is a meta-analysis of the modern experience of gamification application obtained from numerous international studies, practical cases, and reports of educational entities. The influence of gamification technologies on cognition and learning processes was proved by hardware neurobiological research of students’ brain activity during a game using electroencephalography, functional magnetic resonance tomogra… Show more

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Cited by 5 publications
(2 citation statements)
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“…Several studies have been conducted using the above hardware methods, which have examined the effects of gamification on performance improvement through perceptual learning (Biryukov et al, 2021). Participants' performance was assessed using a number of indicators, and their motivation and engagement were assessed using self-report questionnaires and near-infrared spectroscopy.…”
Section: Resultsmentioning
confidence: 99%
“…Several studies have been conducted using the above hardware methods, which have examined the effects of gamification on performance improvement through perceptual learning (Biryukov et al, 2021). Participants' performance was assessed using a number of indicators, and their motivation and engagement were assessed using self-report questionnaires and near-infrared spectroscopy.…”
Section: Resultsmentioning
confidence: 99%
“…In the last decade, the transformation of national economies has been aimed at digitalization of all spheres of the socio-economic life of society. The widespread introduction of digital technologies has posed new challenges to the education system (Biryukov et al, 2021). Technological advances and their rapid development have created exciting new ways to engage students in learning and meet the growing educational needs (Kalogiannakis et al, 2021).…”
Section: Introductionmentioning
confidence: 99%