2021
DOI: 10.1109/mcg.2020.2965069
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Gamification of Crowd-Driven Environment Design

Abstract: This paper describes using human creativity within a gamified collaborative design framework to address the complexity of predictive environment design. This framework is predicated on gamifying crowd objectives and presenting environment design problems as puzzles. A usability study reveals that the framework is considered usable for the task.Participants were asked to configure an environment puzzle to reduce an important crowd metric, the total egress time. The design task was constructed to be straightforw… Show more

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Cited by 11 publications
(6 citation statements)
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“…The design of tasks, workflows, motivation, and incentives, as well as the selection of suitable workers and their training are possible solutions that task owners can adopt to make their submission of HITs more effective [19], [20], [21]. Moreover, gamification is another technique used in crowdsourcing systems that may be adopted by task owners to increase the workers' intrinsic motivation to accept a task and participate actively [22], [23], [24]. By choosing gamification-based titles helped us get our HITs accepted sooner.…”
Section: Resultsmentioning
confidence: 99%
“…The design of tasks, workflows, motivation, and incentives, as well as the selection of suitable workers and their training are possible solutions that task owners can adopt to make their submission of HITs more effective [19], [20], [21]. Moreover, gamification is another technique used in crowdsourcing systems that may be adopted by task owners to increase the workers' intrinsic motivation to accept a task and participate actively [22], [23], [24]. By choosing gamification-based titles helped us get our HITs accepted sooner.…”
Section: Resultsmentioning
confidence: 99%
“…Past research has used real-world surveillance video to study pedestrian movement and to extract behaviors for use in computer simulations [3]. Commonly-used design metrics for evaluating the goodness of a particular layout are highly dependent on the agent and/or crowd steering behavior [7]. The recent COVID-19 pandemic raised the issue of social distancing.…”
Section: Wayfinding In a Pandemicmentioning
confidence: 99%
“…In architectural design, many studies have utilized gamification to enhance participatory design and occupants' feedback on the design process. For example, Haworth et al (2020) developed an approach to replace the traditional designer-as-user concept by a gamified crowdsourced design methodology, where it showed evidence as an interesting approach to collaborative environment design. In another study by Schnabel, Lo, and Aydin (2014), a gamified design platform was introduced, focusing on urban mass housing projects.…”
Section: Gamification As An Engaging Design Toolmentioning
confidence: 99%