Proceedings of the 13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry 2014
DOI: 10.1145/2670473.2670504
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Geometric patterns pre-processing of three-dimensional meshes for raytracing in real-time

Abstract: This paper proposes an efficient method to extract the geometric characteristics of meshes, to make an assertive choice of an acceleration structure for ray tracing in real-time. This method automatically decides the best acceleration structure type for a specific scene, given the geometric information. This paper describes which geometric characteristics impact directly on performance for different acceleration structures. It also analyzes some metrics as: build time and frame-rate to verify if the selected s… Show more

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“…In order to select coherent primitives and to have a coalesce pattern memory access, we use an approach based on the implementation proposed by Olivares et al , . This approach groups primitives in equivalence classes or clusters.…”
Section: Octree Constructionmentioning
confidence: 99%
“…In order to select coherent primitives and to have a coalesce pattern memory access, we use an approach based on the implementation proposed by Olivares et al , . This approach groups primitives in equivalence classes or clusters.…”
Section: Octree Constructionmentioning
confidence: 99%