“…Despite many advances have been recently reached in the field of human gesture, motion and behaviour understanding [10,20,11], engineers have been mostly focusing on marker-based tracking systems for humancomputer interaction applications. The gaming industry is recently showing a deep interest in vision based interfaces, with many proof of concepts developed so far [7,21,2,17]. As a matter of fact visual markers can be reliably tracked [5] at low computational costs, nonetheless game boards or game controllers must be instrumented with them.…”