Mapping the Digital: Cultures and Territories of Play 2016
DOI: 10.1163/9781848883390_013
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Ghosts! A Location-Based Bluetooth LE Mobile Game for Museum Exploration

Abstract: BLE (Bluetooth Low Energy) is a new wireless communication technology that, thanks to reduced power consumption, promises to facilitate communication between computing devices and help us harness their power in environments and contexts previously untouched by information technology. Museums and other facilities housing various cultural content are a particularly interesting area of application. The University of Cambridge Museums consortium has put considerable effort into researching the potential uses of em… Show more

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Cited by 10 publications
(2 citation statements)
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“…While games have been developed for smartwatches, they have not focused on improving fitness, even though wearable platforms are ideal for this due to their continuous activity monitoring (Williams et al, 2019;Asadi, 2020). Furthermore, previous BLE-based smartphone games have mostly focused on educational content, such as for use within museums, rather than promoting and monitoring physical activity (Nilsson et al, 2016a(Nilsson et al, , 2016b.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…While games have been developed for smartwatches, they have not focused on improving fitness, even though wearable platforms are ideal for this due to their continuous activity monitoring (Williams et al, 2019;Asadi, 2020). Furthermore, previous BLE-based smartphone games have mostly focused on educational content, such as for use within museums, rather than promoting and monitoring physical activity (Nilsson et al, 2016a(Nilsson et al, , 2016b.…”
Section: Discussionmentioning
confidence: 99%
“…This is the result of a software configuration that seamlessly merged the virtual gaming world with the physical environment and local POI. While BLE-based gaming has been utilized before (Nilsson et al, 2016a;Vavoula et al, 2019;Kanjo and Woodward, 2023), previous works have always used smartphones rather than wearable devices, that offer a more ubiquitous gaming experience. This wearable approach allows for a user-friendly experience where the screen is continuously updated to show relative location to nearby POI through simple colors and on-screen representations of locations, enabling the platform to be used easily by any user, not only by tech-savvy people.…”
Section: Discussionmentioning
confidence: 99%