Our approach reconstructs a time-varying (spatiotemporal) texture map for a dynamic object using partial observations obtained by a single RGB-D camera. The frontal and rear views (top and bottom rows) of the geometry at two frames are shown in the middle left. Compared to the global texture atlas-based approach [KKPL19], our method produces more appealing appearance changes of the object. Please see the supplementary video for better visualization of time-varying textures.