2022
DOI: 10.48550/arxiv.2206.14735
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GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstruction

Abstract: Figure 1: Given an input RGB-D sequence, GO-Surf obtains a high quality 3D surface reconstruction by direct optimization of a multi-resolution feature grid and signed distance value and colour prediction. We formulate a new smoothness prior on the signed distance values that leads to improved hole filling and smoothness properties, while preserving details. Our optimization is ×60 times faster than MLP-based methods.

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Cited by 2 publications
(2 citation statements)
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“…We implemented the 2D, and 3D customized CUDA kernel of the triple backward grid sampler that supports cosine, linear, and smoothstep kernel (Müller et al 2022) and third-order gradients u xxc , u yyc with second-order gradients (Wang, Bleja, and Agapito 2022). As a result, the runtime and the memory requirement were significantly reduced.…”
Section: Methodsmentioning
confidence: 99%
“…We implemented the 2D, and 3D customized CUDA kernel of the triple backward grid sampler that supports cosine, linear, and smoothstep kernel (Müller et al 2022) and third-order gradients u xxc , u yyc with second-order gradients (Wang, Bleja, and Agapito 2022). As a result, the runtime and the memory requirement were significantly reduced.…”
Section: Methodsmentioning
confidence: 99%
“…Following [27,39,48], our approach utilizes a hybrid neural SDF representation F g with multi-resolution feature grids and hash encoding for the efficient learning and rendering of scene surfaces. Given an input query position x, F g converts coordinate input x into a concatenated feature vector from the multi-resolution hash encoding sampled with trilinear interpolation (the encoding used in Instant-NGP [27]).…”
Section: Neural Surface Representationsmentioning
confidence: 99%