2015 27th International Symposium on Computer Architecture and High Performance Computing (SBAC-PAD) 2015
DOI: 10.1109/sbac-pad.2015.17
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GPU-Accelerated High-Speed Eye Pupil Tracking System

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Cited by 6 publications
(14 citation statements)
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“…Despite being computationally costly, the pupil tracking based on Starburst algorithm is highly parallelizable and able to achieve up to 530 frames∕s with high-resolution images using a general purpose graphics processing unit. 11 Yuille et al 12 proposed a more complex model based on deformable templates, which represents the eyelids with two parabolas and the iris with a circle. This method was extended by Lam and Yan.…”
Section: Introductionmentioning
confidence: 99%
“…Despite being computationally costly, the pupil tracking based on Starburst algorithm is highly parallelizable and able to achieve up to 530 frames∕s with high-resolution images using a general purpose graphics processing unit. 11 Yuille et al 12 proposed a more complex model based on deformable templates, which represents the eyelids with two parabolas and the iris with a circle. This method was extended by Lam and Yan.…”
Section: Introductionmentioning
confidence: 99%
“…In this paper, the eye gaze tracking solution could be implemented in a pure hardware way. Compared with the PC-based and DSP-based solutions [2][3] , the proposed solution could reduce the CPU / GPU load and reduce system power consumption and cost. Compared with the FPGAbased solutions [4][5] , the proposed solution had a faster eye gaze tracking speed (the eye gaze tracking speed of paper [4] is 62.5Hz and the speed of paper [5] is 11Hz).…”
Section: Impactmentioning
confidence: 99%
“…Since the memory bandwidth for the GPU is a scarce resource, we should try to reduce its usage as much as possible. Simply by changing the data type of the image pixels from integer (as we were using in [25]) to byte, the bandwidth is reduced to one-fourth for many memory operations. The resulting frames per second raises to 667.9 and the speedup increases to 30.4 × (31.7 × for the binocular setup).…”
Section: Reducing Memory Bandwidth Usagementioning
confidence: 99%
“…A preliminary version of a monocular pupil tracking approach was published in [25]. Compared with that conference version, this paper includes several extensions and improvements.…”
Section: Introductionmentioning
confidence: 99%
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