2016
DOI: 10.1016/j.cag.2016.06.006
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GPU-based approaches for shape diameter function computation and its applications focused on skeleton extraction

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Cited by 9 publications
(8 citation statements)
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“…Traditional shape descriptor‐based segmentation methods [BKR*16, BK10] can be easily extended to high‐resolution mesh segmentation, but these methods cannot achieve good results due to the lack of semantic meanings for 3D shapes. Although deep learning‐based methods [XLZ*20] can access semantic meanings, it is difficult for these methods to implement high‐resolution mesh segmentation due to limited computing resources.…”
Section: Related Workmentioning
confidence: 99%
“…Traditional shape descriptor‐based segmentation methods [BKR*16, BK10] can be easily extended to high‐resolution mesh segmentation, but these methods cannot achieve good results due to the lack of semantic meanings for 3D shapes. Although deep learning‐based methods [XLZ*20] can access semantic meanings, it is difficult for these methods to implement high‐resolution mesh segmentation due to limited computing resources.…”
Section: Related Workmentioning
confidence: 99%
“…Swept volumes and collision detection. Our methodology for quickly determining nesting feasibility is heavily influenced by “depth peeling”‐type methods that have been used for GPU‐acceleration of constructive solid geometry visualization [GHF86, KGP*94, HR05], order‐independent transparency [Eve01, BCL*07], CNC milling simulation [IO07], and shape diameter estimation [BKR*16]. Similarly, layered depth images [SGHS98] (originally presented for image based rendering) have been leveraged for intersection volume computation [FBAF08], collision detection [MOK95, HTG03, KP03] and swept volumes for minimal interference‐removing translations [KOLM02].…”
Section: Related Workmentioning
confidence: 99%
“…S EVERAL works have shown the benefits of Fibonaccibased spherical distributions of points for various applications [2], [4], [10], [17], [19], [29]. The main strength of these point sets is an extremely uniform distribution which is near-optimal in terms of spherical cap discrepancy [5].…”
Section: Introductionmentioning
confidence: 99%
“…In the particular case of computer graphics, SFGs have been successfully used for Quasi-Monte Carlo (QMC) spherical integration [19], vector quantization, texture filtering and procedural modeling [17], and, more recently, cone sampling for computation of the Shape Diameter Function [4]. In all these applications, the SFGs are shown to be more effective than alternative methods.…”
Section: Introductionmentioning
confidence: 99%
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