2008 IEEE Congress on Evolutionary Computation (IEEE World Congress on Computational Intelligence) 2008
DOI: 10.1109/cec.2008.4631366
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GPU based extraction of moving objects without shadows under intensity changes

Abstract: This paper proposes a GPU based algorithm for extracting moving objects in real time. The whole process of the proposed approach is handled on GPU. GPU is used for acceleration and the proposed approach increases processing speed dramatically. The method uses a * component and b * component of CIELAB color space without extracting shadow areas as moving objects. It is robust to intensity changes because an estimated background image is generated and moving objects are extracted using background subtraction of … Show more

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Cited by 11 publications
(4 citation statements)
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“…Multicore CPU and graphic processing unit (GPU) have recently used to achieve the real-time performance of computer vision [3] [10] [13]. However, as the consideration of performance, they are designed for different types of task.…”
Section: Introductionmentioning
confidence: 99%
“…Multicore CPU and graphic processing unit (GPU) have recently used to achieve the real-time performance of computer vision [3] [10] [13]. However, as the consideration of performance, they are designed for different types of task.…”
Section: Introductionmentioning
confidence: 99%
“…Improved programmability, together with the low price of GPUs has resulted in the current trend of general purpose computing on a GPU (GPGPU). Fukui et al reported a speedup in background subtraction on the CIELAB color space using a GPU [16]. Griesser et al also reported a speedup in the background segmentation algorithm based on the extended collinearity criterion using a GPU [17].…”
Section: Introductionmentioning
confidence: 99%
“…However, GPGPU has attracted much attention lately in the research field [16], [17] as a result of recent development in GPUs. In current GPUs, programmable pipelines support vectorized floating-point operations, which enable fast processing.…”
Section: Advantage and Disadvantage Of Gpu Programmingmentioning
confidence: 99%
“…They created a pixel-wise probability distribution of intensity, which was updated by each allocated pixel thread in parallel. To remove shadow effect under intensity changes, Fukui et al [27] recorded illumination intensity and RGB (red, green, blue) color information into a histogram table as an adaptive background model. The intensity and color threshold of each pixel were generated from their distribution stored in the corresponding histogram.…”
Section: Related Workmentioning
confidence: 99%