2013
DOI: 10.1002/cpe.3155
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Graphics processing unit‐accelerated bounding for branch‐and‐bound applied to a permutation problem using data access optimization

Abstract: International audienceBranch-and-bound (B&B) algorithms are attractive methods for solving to optimality combinatorial opti-mization problems using an implicit enumeration of a dynamically built tree-based search space. Neverthe-less, they are time-consuming when dealing with large problem instances. Therefore, pruning tree nodes (subproblems) is traditionally used as a powerful mechanism to reduce the size of the explored search space. Pruning requires to perform the bounding operation, which consists of appl… Show more

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Cited by 13 publications
(29 citation statements)
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“…They are composed of two or more independent central processing units (cores) that can run multiple instructions at the same time. The use of these processors allow developers to gain in performance by parallelizing their applications exploiting simultaneously the cores [5,33]. However, when launching a traditional sequential application on multi-core CPU, only one core is exploited if the application is not explicitly parallelized to run on the different cores.…”
Section: Solution Quality Performancementioning
confidence: 99%
“…They are composed of two or more independent central processing units (cores) that can run multiple instructions at the same time. The use of these processors allow developers to gain in performance by parallelizing their applications exploiting simultaneously the cores [5,33]. However, when launching a traditional sequential application on multi-core CPU, only one core is exploited if the application is not explicitly parallelized to run on the different cores.…”
Section: Solution Quality Performancementioning
confidence: 99%
“…For large values of the parameters m and n, the problem is time-intensive. More details on the lower bound and its computational complexity can be found in [13].…”
Section: The Flow-shop Scheduling Problem (Fsp)mentioning
confidence: 99%
“…Such result demonstrates that the bounding operator needs massively parallel computing. The GPU-accelerated bounding has been investigated in [13]. The reported results show that the CPU-GPU data transfer is costly.…”
Section: Introductionmentioning
confidence: 99%
“…The GPUaccelerated B&B-algorithms proposed in [4,19] are based on the PEB model, offloading pools of subproblems for bounding to the GPU. The degree of parallelism in this model depends on the problem size and the depth of the evaluated node in the tree.…”
Section: Models For Parallel Branch-and-boundmentioning
confidence: 99%