Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing Systems 2011
DOI: 10.1145/1996461.1996508
|View full text |Cite
|
Sign up to set email alerts
|

Grip

Abstract: Prototypes are often used to clarify and evaluate design alternatives for a graphical user interface. They help stakeholders to decide on different aspects by making them visible and concrete. This is a highly iterative process in which the prototypes evolve into a design artifact that is close enough to the envisioned result to be implemented. People with different roles are involved in prototyping. Our claim is that integrated or inter-operable tools help design information propagate among people while proto… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
3
0

Year Published

2012
2012
2024
2024

Publication Types

Select...
5
1
1

Relationship

0
7

Authors

Journals

citations
Cited by 7 publications
(4 citation statements)
references
References 7 publications
0
3
0
Order By: Relevance
“…A wireframe should be recommended when the intended interaction is too dynamic to be illustrated on paper. Grip classifies prototyping tools (Van den Bergh, Sahni, Haesen, Luyten, & Coninx, 2011) to underline their ability to support GUI prototyping in various LoFs.…”
Section: Level Of Fidelity and Gui Designmentioning
confidence: 99%
“…A wireframe should be recommended when the intended interaction is too dynamic to be illustrated on paper. Grip classifies prototyping tools (Van den Bergh, Sahni, Haesen, Luyten, & Coninx, 2011) to underline their ability to support GUI prototyping in various LoFs.…”
Section: Level Of Fidelity and Gui Designmentioning
confidence: 99%
“…In early stages authors like van Buskirk and Moroney [10] recommend working with paper prototypes or other low fidelity prototypes to test different ideas fast with little effort. As stated by Van den Berg et al [11], once interactive behavior is needed, more sophisticated prototypes (e.g. implemented with HTML) are typically realized with prototyping tools like Balsamiq 4 , Axure 5 , or Pidoco 6 .…”
Section: Rapid Prototyping Of Gesture Interactionmentioning
confidence: 99%
“…https://msdn.microsoft.com/de-de/library/dn785306.aspx11 https://msdn.microsoft.com/de-de/library/dn785304.aspx…”
mentioning
confidence: 99%
“…In total we have retained 17 tools as follows: SILK [7], DENIM [8], DEMAIS [9] and Cog Tool [10] (from ACM CHI), Gambit [11] (from ACM DIS), GRIP-it [12] (from ACM EICS), Mirage [4], Ensemble [13], Lapidary [14], Druid [15] and Monet [16] (from ACM UIST), SIRIUS [17], MODE [18], SCENARIOO [19], Freeform [20] and Sketch XML [21] (from IFIP INTERACT), and Active Story Enhanced [6].…”
Section: Selection Of Academic Toolsmentioning
confidence: 99%