2016
DOI: 10.1007/978-3-319-39907-2_7
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Guidelines for Graphical User Interface Design in Mobile Augmented Reality Applications

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Cited by 14 publications
(7 citation statements)
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“…Using AR Specific Usability Heuristics and Guidelines. In a review of the literature, we have found nine heuristic lists, usability principles, and guidelines that have been developed specifically for AR applications and devices (Ko et al, 2013;Franklin et al, 2014;de Paiva Guimarães & Martins, 2014;Gale et al, 2015;Kalalahti, 2015;Santos et al, 2016;Endsley et al, 2017;Aultman et al, 2018;Liang, 2018). Only three of which were validated (Ko et al, 2013;de Paiva Guimarães & Martins, 2014;Liang, 2018).…”
Section: Ar Usability Heuristic Evaluationsmentioning
confidence: 99%
See 1 more Smart Citation
“…Using AR Specific Usability Heuristics and Guidelines. In a review of the literature, we have found nine heuristic lists, usability principles, and guidelines that have been developed specifically for AR applications and devices (Ko et al, 2013;Franklin et al, 2014;de Paiva Guimarães & Martins, 2014;Gale et al, 2015;Kalalahti, 2015;Santos et al, 2016;Endsley et al, 2017;Aultman et al, 2018;Liang, 2018). Only three of which were validated (Ko et al, 2013;de Paiva Guimarães & Martins, 2014;Liang, 2018).…”
Section: Ar Usability Heuristic Evaluationsmentioning
confidence: 99%
“…However, these heuristics can be too specific for general use. For example, some of these are designed to evaluate AR smartphone apps (Ko et al, 2013;Santos et al, 2016;Aultman et al, 2018), wearable AR (Gale et al, 2015), marker-based AR (Guimãres & Martins, 2014), collaborative systems (Franklin et al, 2014), AR games (Aultman et al, 2018), or AR specifically targeted towards older adult users (Liang, 2018). This can make it difficult to compare results between devices or applications, as the heuristic set may work well for a mobile device, but not a wearable device like an HMD.…”
Section: Ar Usability Heuristic Evaluationsmentioning
confidence: 99%
“…For this reason, the AR-based UI/UX can change depending on the environment or conditions. Thus, an essential requirement for AR apps is to help users recognize information relating to their location efficiently and conveniently [40]. This study analyzed the needs of users of the mobile AR tour app for the Seoul Sky Observatory and the AR and UI/UX design elements required for this app based on interview data to enable this app to provide users with essential information in an efficient and convenient manner and to determine design elements for this app.…”
Section: J M(33)mentioning
confidence: 99%
“…Die Nutzung der AR-Applikation sollte möglichst natürlich gestaltet sein, von bekannten Konzepten profitieren [19] und keine spezielle Expertise erfordern [23]. Dies betrifft nicht nur die Interaktion mit digitalen Objekten [21], sondern auch mit der Nutzeroberfläche im Allgemeinen.…”
Section: Natürliche Und Intuitive Interaktionunclassified
“…Die Verwendung von gut platzierten Nutzerhilfen kann besonders beim Einstieg in eine neue Software nützlich sein [19]. Zeitpunkt der Anzeige und Inhalt sollten nicht ausschließlich vom Kontext, sondern auch von der Nutzererfahrung und dem Vorwissen abhängen [20].…”
Section: Hilfefunktionunclassified