2002
DOI: 10.1007/s100550200014
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Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals

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Cited by 27 publications
(14 citation statements)
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References 30 publications
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“…Despite this simple tactor feedback algorithm and the fact that users could not adequately distinguish the second and third types of tactile feedback, the associated human-subject experiment showed a significant collision avoidance benefit to the tactile feedback over the other three tested modalities. Similar studies on the use of vibrotactile feedback for spatial contact feedback in an immersive virtual environment were shown in [22] and [15]. More recently, Tadakuma and Howe [20] used RC-servo paddles to provide contact location feedback on the arm for whole-arm telemanipulation.…”
Section: Tactile Feedback For Motion Guidancementioning
confidence: 82%
“…Despite this simple tactor feedback algorithm and the fact that users could not adequately distinguish the second and third types of tactile feedback, the associated human-subject experiment showed a significant collision avoidance benefit to the tactile feedback over the other three tested modalities. Similar studies on the use of vibrotactile feedback for spatial contact feedback in an immersive virtual environment were shown in [22] and [15]. More recently, Tadakuma and Howe [20] used RC-servo paddles to provide contact location feedback on the arm for whole-arm telemanipulation.…”
Section: Tactile Feedback For Motion Guidancementioning
confidence: 82%
“…Tactile interfaces have been used to enhance the realism, or the sense of presence, of virtual events such as tapping (e.g., Okamura, Cutkosky, & Dennerlein, 2001), handling contacts (Lindeman, Templeman, Sibert, & Cutler, 2002), and even driving a scooter (Deligiannidis, 2005;Deligiannidis & Jacob, 2006) in a virtual environment (see also Hoffman, 1998;Hoffman, Hollander, Schroder, Rousseau, & Furness, 1998;Kontarinis & Howe, 1995;see Carlin, Hoffman, & Weghorst, 1997, for the use of tactile stimuli in virtual reality environments to treat certain phobias). Tactile stimulation, in the form of haptic interfaces, has also been adopted in concert with stimulation from other sensory modalities in order to provide reliable feedback in a variety of different interface settings, such as, for example, in mouse-pointing tasks (e.g., Akamatsu, MacKenzie, & Hasbroucq, 1995; see also Cockburn & Brewster, 2005;Hoffman et al, 1998;Vitense, Jacko, & Emery, 2003).…”
Section: Tactile Processing Across the Body Surfacementioning
confidence: 99%
“…There are a number of parameters that can be used to vary the characteristics of a vibrotactile stimulus [8]. For a single tactor, these include frequency, amplitude, temporal delay, and pulse patterns.…”
Section: Introductionmentioning
confidence: 99%