“…Tactile interfaces have been used to enhance the realism, or the sense of presence, of virtual events such as tapping (e.g., Okamura, Cutkosky, & Dennerlein, 2001), handling contacts (Lindeman, Templeman, Sibert, & Cutler, 2002), and even driving a scooter (Deligiannidis, 2005;Deligiannidis & Jacob, 2006) in a virtual environment (see also Hoffman, 1998;Hoffman, Hollander, Schroder, Rousseau, & Furness, 1998;Kontarinis & Howe, 1995;see Carlin, Hoffman, & Weghorst, 1997, for the use of tactile stimuli in virtual reality environments to treat certain phobias). Tactile stimulation, in the form of haptic interfaces, has also been adopted in concert with stimulation from other sensory modalities in order to provide reliable feedback in a variety of different interface settings, such as, for example, in mouse-pointing tasks (e.g., Akamatsu, MacKenzie, & Hasbroucq, 1995; see also Cockburn & Brewster, 2005;Hoffman et al, 1998;Vitense, Jacko, & Emery, 2003).…”