“…Boolean games proved to be a popular framework for modelling aspects of multiagent systems such as incentive design (Wooldridge, 2012;Endriss et al, 2011;Levit et al, 2013;Turrini, 2013;Galafassi and Bazzan, 2013;Harrenstein et al, 2014), coalition formation (Dunne et al, 2008;Bonzon et al, 2012;Popovici and Dobre, 2012), delegation (Kraus and Wooldridge, 2012) and communication (Grant et al, 2011). However, the inability of agents in Boolean games to express preferences other than { 0, 1 } was a hindrance in this setting, and a number of frameworks sought to enrich the players' preferences by description logics (Lukasiewicz and Ragone, 2009), CP-nets, (Bonzon et al, 2009c,a), modal logics (Gutierrez et al, 2013;Ågotnes et al, 2013;Harrenstein et al, 2015), fuzzy logics (Marchioni and Wooldridge, 2014), and formula weights (Bilò, 2007;Mavronicolas et al, 2007).…”