2015
DOI: 10.1145/2742345
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Hedonic Clustering Games

Abstract: Clustering, the partitioning of objects with respect to a similarity measure, has been extensively studied as a global optimization problem. We investigate clustering from a game-theoretic approach, and consider the class of hedonic clustering games. Here, a self-organized clustering is obtained via decisions made by independent players, corresponding to the elements clustered. Being a hedonic setting, the utility of each player is determined by the identity of the other members of her cluster. This class of g… Show more

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Cited by 40 publications
(32 citation statements)
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“…Peters and Elkind (2015) consider several classes of hedonic games and identify simple conditions that are sufficient for the problem of checking whether a given game admits a stable outcome to be computationally hard. Feldman et al (2012) characterize Nash stable coalition structures in some interesting subclasses of hedonic games. It is worth noticing that their model is quite different from the one considered in this paper: they do not have an underlying graph, but players lie in a metric space with a distance function modeling their distance or "similarity".…”
Section: Related Workmentioning
confidence: 99%
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“…Peters and Elkind (2015) consider several classes of hedonic games and identify simple conditions that are sufficient for the problem of checking whether a given game admits a stable outcome to be computationally hard. Feldman et al (2012) characterize Nash stable coalition structures in some interesting subclasses of hedonic games. It is worth noticing that their model is quite different from the one considered in this paper: they do not have an underlying graph, but players lie in a metric space with a distance function modeling their distance or "similarity".…”
Section: Related Workmentioning
confidence: 99%
“…They further prove that the price of stability is 1 for the variant of Olsen (2012), still for general unweighted graphs. Feldman et al (2012) investigate some interesting subclasses of hedonic games (however, as aforementioned, their model is quite different from the one considered in this paper) and provide bounds on the efficiency loss of Nash stable outcomes.…”
Section: Related Workmentioning
confidence: 99%
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“…The earliest and most well-known result in the area is the one on stable marriages by Gale and Shapley (Gale and Shapley 1962). Further works include (Aumann and Dreze 1974;Apt et al 2014;Banerjee, Konishi, and Sonmez 2001;Bogomolnaia and Jackson 2002;Chalkiadakis et al 2009;Feldman, Lewin-Eytan, and Naor 2012;Greenberg and Weber 1993;Hajdukova 2006;Hart and Kurz 1983;Immorlica, Markakis, and Piliouras 2010;Yi 1997).…”
Section: Related Workmentioning
confidence: 99%
“…Kleinberg and Oren [14] define a project selection game with decreasing player payoff functions, unlike ours which may not be monotone, and their results focus on redesigning project payoff functions to ensure that the optimal solution is stable. Finally, Feldman et al [9] define a class of non-cooperative games called hedonic clustering games, and provide quality of equilibrium results for them. Their model has little in common with ours, but they borrow heavily from hedonic games literature and apply concepts like price of anarchy, as we do.…”
Section: Related Workmentioning
confidence: 99%