2005
DOI: 10.1007/978-3-540-30560-6_15
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Hex: Dynamics and Probabilistic Text Entry

Abstract: Abstract. We present a gestural interface for entering text on a mobile device via continuous movements, with control based on feedback from a probabilistic language model. Text is represented by continuous trajectories over a hexagonal tessellation, and entry becomes a manual control task. The language model is used to infer user intentions and provide predictions about future actions, and the local dynamics adapt to reduce effort in entering probable text. This leads to an interface with a stable layout, aid… Show more

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Cited by 18 publications
(14 citation statements)
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“…Using this approach, actions require less effort, the more likely the system's interpretations of user intentions, equivalent to a fewer bits from the user, in communication terms. This was used by Barrett et al in [2], and we used this approach for text entry in Williamson & Murray-Smith [27], and the approach can be linked to methods which adapt the control-to-display ratio, such as Blanch et al [5] in classical windows interfaces. These approaches, which work with relative input mechanisms, cannot be used if we use static mappings, such as a stylus touching an explicit point on the screen.…”
Section: Dynamics and Interactionmentioning
confidence: 99%
“…Using this approach, actions require less effort, the more likely the system's interpretations of user intentions, equivalent to a fewer bits from the user, in communication terms. This was used by Barrett et al in [2], and we used this approach for text entry in Williamson & Murray-Smith [27], and the approach can be linked to methods which adapt the control-to-display ratio, such as Blanch et al [5] in classical windows interfaces. These approaches, which work with relative input mechanisms, cannot be used if we use static mappings, such as a stylus touching an explicit point on the screen.…”
Section: Dynamics and Interactionmentioning
confidence: 99%
“…The more fluid interaction in the BBCI system was made possible by introducing an approach which combined probabilistic data and dynamic systems theory based on our earlier work ( [16]) on mobile interfaces.…”
Section: Character Selection Procedures In Hex-o-spellmentioning
confidence: 99%
“…The idea for Hex-o-Spell was taken from the Hex system ( [16,17], see Fig. 1 (b)), which was designed for use on mobile devices augmented with accelerometers, where tilt control was used to maneuver through a hexagonal tesselation.…”
Section: Introductionmentioning
confidence: 99%
“…Williamson and Murray-Smith [9] have developed the Hex system for inputting text on a PDA with accelerometer. This system allows the user to select letters by tilting the PDA to navigate a cursor through a series of tiled hexagons.…”
Section: Introductionmentioning
confidence: 99%