2018
DOI: 10.1080/02678292.2018.1540067
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High performance LCD for augmented reality and virtual reality displays

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Cited by 26 publications
(13 citation statements)
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“…The issue is that the liquid crystal on the trunk in the center of Figure 2 does not rotate and, therefore, does not contribute to the brightness. Thus, improving transmittance is an important issue for SLC‐IPS 30 . The width of the trunk cannot be altered even when the pixel size is small owing to manufacturing constraints.…”
Section: Short‐range Lurch Control In‐plane Switching Modementioning
confidence: 99%
See 1 more Smart Citation
“…The issue is that the liquid crystal on the trunk in the center of Figure 2 does not rotate and, therefore, does not contribute to the brightness. Thus, improving transmittance is an important issue for SLC‐IPS 30 . The width of the trunk cannot be altered even when the pixel size is small owing to manufacturing constraints.…”
Section: Short‐range Lurch Control In‐plane Switching Modementioning
confidence: 99%
“…SLC‐IPS is a LCD mode that enables high‐speed operation simply using the electrode structure from the conventional widely used IPS mode. Recently, a similarly fast LCD mode has been actively studied using only the electrode structure 27–30 . Its simple construction makes it suitable for use in VR‐HMDs that require high‐resolution viewing; however, the reduction in transmittance because of the unique electrode structure of SLC‐IPS is an issue.…”
Section: Introductionmentioning
confidence: 99%
“…As α>1.5°, the transmittance starts to decline gradually (due to decreased phase retardation) while response time remains more or less unchanged. Therefore, the optimal rubbing angle lies between 1.2° and 2.0° [9]. Fig.…”
Section: Device Structure and Simulation Resultsmentioning
confidence: 96%
“…We study the transitions between 0, 64, 128, 192 and 255 gray levels. The GTG response time (rise and decay) is defined between 10% and 90% transmittance change.We have calculated the average GTG response time is found to be 5.35 ms for α=0°, and 8.81 ms for α=1.5° [9]. The faster average GTG response time for α=0° is expected because of the virtual walls.…”
Section: Motion Picture Response Time (Mprt)mentioning
confidence: 85%
“…In 2018, Google and LG presented 18M-pixel 4.3-inch 1443-ppi 120-Hz OLED display for VR head mounted displays (HMDs) [2]. Although OLED presents faster emission time (μs level) than conventional LCD response time (~10 ms), Wu's group reported the motion picture response time of OLED and submillisecond-response LCD is comparable [3][4]. In addition, high PPI OLED encounters serious mura effect so that external compensation method is used.…”
Section: Introductionmentioning
confidence: 99%