2018
DOI: 10.1109/tmm.2018.2791810
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Hole Filling With Multiple Reference Views in DIBR View Synthesis

Abstract: Abstract-Depth-image-based rendering (DIBR) oriented view synthesis has been widely employed in the current depth-based 3D video systems by synthesizing a virtual view from an arbitrary viewpoint. However, holes may appear in the synthesized view due to disocclusion, thus significantly degrading the quality.

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Cited by 71 publications
(22 citation statements)
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“…D M Motiur Rahaman et al [11] used the number of models in Gaussian mixture modelling (GMM) to separate background and foreground pixels, subsequently the missing pixels were recovered from the adaptive weighted average of the pixel intensities from the corresponding model(s) of the GMM and the warped image. Li S et al [12] located useful pixels in the complementary views to reduce the holes.…”
Section: Related Workmentioning
confidence: 99%
“…D M Motiur Rahaman et al [11] used the number of models in Gaussian mixture modelling (GMM) to separate background and foreground pixels, subsequently the missing pixels were recovered from the adaptive weighted average of the pixel intensities from the corresponding model(s) of the GMM and the warped image. Li S et al [12] located useful pixels in the complementary views to reduce the holes.…”
Section: Related Workmentioning
confidence: 99%
“…Actually, these spatial methods always focus on filling the narrow gaps or small holes in the texture image, while texture synthesis can fill the large-scale holes [12][13][14]. Since large holes are observed when areas that are occluded by foreground objects in the reference view become exposed in the synthesized view, view-blending approaches can be used to alleviate this problem, as two adjacent cameras can cover a relatively wider viewing angle [15][16][17].…”
Section: Related Workmentioning
confidence: 99%
“…Although [17] indicates that large holes in a target virtual view can be greatly reduced by using other more neighboring complementary views in addition to the two (commonly used) most neighboring primary views, we still employ only two reference views to render virtual views in our proposed framework. The occlusions that appear on one warped image will be filled by another reference viewpoint in the weighted blending process.…”
Section: Related Workmentioning
confidence: 99%
“…Multiple views can cover a larger capture range, and the occluded regions in the primary view may be visible in the auxiliary view. Li et al [23] verify that the hole size can be further reduced by using two or more auxiliary views. In [24], an improved multiview synthesis method is proposed.…”
Section: Introductionmentioning
confidence: 99%