Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 2005
DOI: 10.1109/iccv.2005.115
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How hard is 3-view triangulation really?

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Cited by 112 publications
(152 citation statements)
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“…Gröbner basis methods have been used to achieve optimal solutions for several geometric reconstruction problems, such as triangulation (Stewénius et al 2005), but they do not scale well for more than a very few number of views.…”
Section: Previous Workmentioning
confidence: 99%
“…Gröbner basis methods have been used to achieve optimal solutions for several geometric reconstruction problems, such as triangulation (Stewénius et al 2005), but they do not scale well for more than a very few number of views.…”
Section: Previous Workmentioning
confidence: 99%
“…In parallel to this work, some recent contributions have also appeared. In [26], the three-view triangulation problem is solved with a Gröbner basis technique. In [1], fractional programming using branch-and-bound is proposed to solve a subset of the problems considered in this paper.…”
Section: Related Workmentioning
confidence: 99%
“…In fact studies indicate (e.g. [1]) that it might not be possible to find an algorithm that is guaranteed to always work. On the other hand, under the assumption of Gaussian noise the L 2 -norm is known to give the statistically optimal solution.…”
Section: Introductionmentioning
confidence: 99%