2014
DOI: 10.1007/978-3-319-13386-7_14
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Human Gaze Tracking With An Active Multi-Camera System

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Cited by 6 publications
(5 citation statements)
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“…Feature-based estimation [ 13 , 19 , 20 , 21 , 22 ], a method of gaze estimation, mainly uses unique features that have geometric relationships with the eye. Existing research studies have focused on objects that have a strong visual influences on images.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Feature-based estimation [ 13 , 19 , 20 , 21 , 22 ], a method of gaze estimation, mainly uses unique features that have geometric relationships with the eye. Existing research studies have focused on objects that have a strong visual influences on images.…”
Section: Related Workmentioning
confidence: 99%
“…Some researchers added multiple cameras to compute and focus head movements in multiple directions, extending the influence of eye information and head posture information [ 20 , 21 ]. Head pose has a significant effect on the gaze and requires many restrictions.…”
Section: Related Workmentioning
confidence: 99%
“…Valenti and Gevers [6] enhanced gaze estimation using prior knowledge regarding a scene to construct a probability distribution between the scene and gaze points. Manolova et al [10] added an additional fixed camera into a multi-camera system to determine the position of the human face and components such as the eyes, and used this information to correct the eye landmarks and head pose. Lai et al [20] used glints and contour features in a 3D gaze tracking method that directly estimates the line of sight in a 3D space.…”
Section: Related Workmentioning
confidence: 99%
“…These methods have achieved promising results, but often require multiple cameras and changes in illumination and types of light sources tend to reduce accuracy. Feature-based approaches [8][9][10] attempt to extract distinctive features such as contours, eye corners, and corneal reflections or glints. Such methods work well in controlled indoor environments.…”
Section: Introductionmentioning
confidence: 99%
“…Existing virtual reality (VR) games (e.g., Oculus Rift, HTC Vive, and PlayStation VR) already provide quite an immersive user experience, which is also a main user requirement when selecting a gaming application. Intelligent computer vision techniques have also been gaining strong research focus because of their potential to realize personalized applications based on human activity, object or scene recognition, of particular interest to the area of assisted living and eHealth, and even business modeling [2][3][4][5]. Such emerging technologies and platforms, are capable of sensing, digitization, transmission and replication of human-related information and can be seen as a first step towards a multisensory human-bond data communication (HBC) framework.…”
Section: Introductionmentioning
confidence: 99%