“…They can be interpreted as voting schemes or social choice functions [6], as ipsodual elements of the free distributive lattice [19], as members of the free median set [15,16,14], as self-dual anti-chains (or clutters) [13], as maximal intersecting families of sets [5,12], as (ultra)-filters [4], as non-dominated coteries [20], or as critical tripartite hypergraphs [1,2]. Games are thought of in reliability theory as semi-coherent structure functions [17,7]. Linear programmers tend to think of games as boolean functions; threshold functions (or majority games or quota games) in particular are of special interest [12,8].…”