This paper presents a twelve-month evaluation of a Web-based
CALL Project at London Guildhall University, highlighting its rationale and
objectives within the design process, the adopted methodology and its findings,
shedding further light on students’ attitudes regarding CALL design,
multimedia delivery and language learning practices. The evaluated CALL
environment, stemming from previously identified user requirements, combines
both hypertext navigation with Java-written interactive CALL exercises and
provides a built-in authoring mode for increased adaptability. Techniques used
involved peer evaluation and discussions in the formative stages of the design as
well as user walkthroughs, questionnaires and workshops in the summative phase of
the process. Data related to requirements and feedback are presented, emphasising
the user-centred approach and its integration within the design process itself.
Finally, changes brought about by the evaluation are shown to illustrate the
influence and impact the research undertaken has had on the original concepts and
the design.