1997
DOI: 10.1007/978-3-7091-6858-5_2
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Image-based Rendering with Controllable Illumination

Abstract: A new image-based rendering method, based on the light field and Lumigraph system, allows illumination to be changed interactively. It does not try to recover or use any geometrical information (e.g., depth or surface normals) to calculate the illumination, but the resulting images are physically correct. The scene is first sampled from different viewpoints and under different illuminations. Treating each pixel on the back plane of the light slab as a surface element, the sampled images are used to find an app… Show more

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Cited by 82 publications
(67 citation statements)
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“…Spherical harmonics (SH), the angular portion of a set of solutions to the Laplace's equations defined on a sphere, appear to be a good candidate for this purpose. Due to their appealing mathematical properties, they have been extensively applied in a great variety of topics in computer graphics, such as the modelling of BRDFs [24], early work on image-based rendering and re-lighting [25,26], BRDF shading [27], irradiance environment maps [28], precomputed radiance transfer [29,30], distant lighting [31,32] and lighting-invariant object recognition [33]. However, in the context of PTM, we note that the incoming and outgoing lights are defined only on the upper hemisphere.…”
Section: Related Workmentioning
confidence: 99%
“…Spherical harmonics (SH), the angular portion of a set of solutions to the Laplace's equations defined on a sphere, appear to be a good candidate for this purpose. Due to their appealing mathematical properties, they have been extensively applied in a great variety of topics in computer graphics, such as the modelling of BRDFs [24], early work on image-based rendering and re-lighting [25,26], BRDF shading [27], irradiance environment maps [28], precomputed radiance transfer [29,30], distant lighting [31,32] and lighting-invariant object recognition [33]. However, in the context of PTM, we note that the incoming and outgoing lights are defined only on the upper hemisphere.…”
Section: Related Workmentioning
confidence: 99%
“…Note that the reflectance function is specified in an image-based coordinate frame, i.e., it includes non-local and geometry-induced illumination effects like the foreshortening term, interreflections and self-shadowing. As consequence, r x 0 (ω) can be considered as a 2D slice of the so-called apparent BRDF (Wong et al (1997)). …”
Section: Acquisition Of Reflectance Featuresmentioning
confidence: 99%
“…Using our very simple set-up and photometric stereo method, we address the inverse problem of real-time rendering by using compressed data. Image-based relighting [43], [30] is a method to achieve real-time illumination computation of arbitrarily complex scenes. It shifts the data acquisition (for a real scene) or the time-consuming illumination computation (for synthetic scenes) to a preprocessing stage and stores the results in a compact form.…”
Section: The Inverse Problem: Application In Real-time Relightingmentioning
confidence: 99%
“…During the runtime, illumination effects are achieved by real-time decompression and composition. However, if per-pixel depth information is not available, photorealistic relighting with interesting lighting effects such as illumination due to spotlight, point light source, or slide projection cannot be correctly achieved [43]. On the other hand, the necessary data for relighting basically consists of a dense image set captured under a moving distant light source, which is exactly what our dense photometric stereo needs for normal reconstruction.…”
Section: The Inverse Problem: Application In Real-time Relightingmentioning
confidence: 99%
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