2010
DOI: 10.1016/j.geb.2009.08.003
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Imitation games and computation

Abstract: An imitation game is a finite two person normal form game in which the two players have the same set of pure strategies and the goal of the second player is to choose the same pure strategy as the first player. Gale et al.(1950) gave a way of passing from a given two person game to a symmetric game whose symmetric Nash equilibria are in oneto-one correspondence with the Nash equilibria of the given game. We give a way of passing from a given symmetric two person game to an imitation game whose Nash equilibria … Show more

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Cited by 10 publications
(26 citation statements)
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“…In this work, we settle the complexity of the decision problems about Nash equilibria [4,7,12,13,20,25,26,28] for symmetric win-lose bimatrix games. Our main result is that these problems are N P-hard for symmetric win-lose bimatrix games (Theorems 7.1 and 7.7).…”
Section: State-of-the-art and Statement Of Resultsmentioning
confidence: 99%
See 3 more Smart Citations
“…In this work, we settle the complexity of the decision problems about Nash equilibria [4,7,12,13,20,25,26,28] for symmetric win-lose bimatrix games. Our main result is that these problems are N P-hard for symmetric win-lose bimatrix games (Theorems 7.1 and 7.7).…”
Section: State-of-the-art and Statement Of Resultsmentioning
confidence: 99%
“…encompassing those from [20], for symmetric bimatrix games; their reduction yields games with Nash equilibria mirroring satisfiability parsimoniously. McLennan and Tourky [25,Theorem 1] refined some of these N P-hardness results for imitation bimatrix games, where the utility of the imitator is 1 if and only if she chooses the same strategy as the mover [26]. The problems (vii) and (viii) are considered here for the first time; (viii) is trivial for symmetric games.…”
Section: Decision Counting and Parity Problemsmentioning
confidence: 99%
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“…Existing works on imitation games (McLennan and Tourky, 2006;2010a;2010b) usually focus on theoretical aspects of these games with complete information, such as complexity issues (imitation games are proved to be as complex as any general bi-personal game) and the equivalence of the computation of optimal solutions to the game, i.e., Nash equilibria, with other problems such as proving Kakutani's fixed-point theorem (McLennan and Tourky, 2006). However, none of these works take into account incomplete information based merely on observations, like we will do in our model.…”
mentioning
confidence: 99%