2023
DOI: 10.1016/j.tele.2022.101936
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Immersive interactive technologies and virtual shopping experiences: Differences in consumer perceptions between augmented reality (AR) and virtual reality (VR)

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Cited by 69 publications
(24 citation statements)
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“…This result is in line with prior studies [9,10,11,7,20] which found a positive impact of VR application in influencing consumer behaviour of intention to purchase a product. Replication of positive findings of researches that relates to impact of VR application on intention behaviour due to the attributes of VR that enable the housing buyers to shape their experiences as well as fell the sense of presence with the real house which enhance their reactions and responses [39,40]. It can be summarized that, VR have a strong impact in influencing the intention to purchase a house among the respondents.…”
Section: Resultsmentioning
confidence: 59%
“…This result is in line with prior studies [9,10,11,7,20] which found a positive impact of VR application in influencing consumer behaviour of intention to purchase a product. Replication of positive findings of researches that relates to impact of VR application on intention behaviour due to the attributes of VR that enable the housing buyers to shape their experiences as well as fell the sense of presence with the real house which enhance their reactions and responses [39,40]. It can be summarized that, VR have a strong impact in influencing the intention to purchase a house among the respondents.…”
Section: Resultsmentioning
confidence: 59%
“…Its applications are varied, enriching experiences from brick-and-mortar stores to online platforms and apps (Lavoye et al ., 2021). Beyond enhancing user experiences, AR offers retailers opportunities to increase engagement and reduce product returns (Kim et al ., 2023; Tan et al ., 2022). Importantly, AR's realistic visualizations simplify the consumer decision-making process reducing cognitive load (Barta et al ., 2023).…”
Section: Literature Reviewmentioning
confidence: 99%
“…These technologies can analyze vast amounts of data to identify patterns and correlations, which can help educators create tailored learning programs for each student. Similarly, Kim et al (2023) suggests that virtual and augmented reality technologies can provide immersive learning environments that enable students to explore complex concepts and ideas in a more interactive manner. These technologies simulate realworld scenarios, allowing students to gain practical experience in a risk-free environment.…”
Section: Theoretical Frameworkmentioning
confidence: 99%