2021
DOI: 10.3390/app112411613
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Immersive Virtual Reality Experience of Historical Events Using Haptics and Locomotion Simulation

Abstract: Virtual reality (VR) and 3D modeling technologies have become increasingly powerful tools for multiple fields, such as education, architecture, and cultural heritage. Museums are no longer places for only placing and exhibiting collections and artworks. They use such technologies to offer a new way of communicating art and history with their visitors. In this paper, we present the initial results of a proposed workflow towards highlighting and interpreting a historic event with the use of an immersive and inte… Show more

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Cited by 14 publications
(7 citation statements)
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“…There have been several reports of attempts to measure the user experience of visitors in museums by external observation, but most of them adopt VR (Virtual Reality) technology as an exhibition method and record the experience contents in VR [11,[14][15][16][17][18][19][20][21], there is almost no measurement report for the conventional physical exhibition appreciation.…”
Section: Method: Design a Prototype System Based On Knowledge Experiencementioning
confidence: 99%
“…There have been several reports of attempts to measure the user experience of visitors in museums by external observation, but most of them adopt VR (Virtual Reality) technology as an exhibition method and record the experience contents in VR [11,[14][15][16][17][18][19][20][21], there is almost no measurement report for the conventional physical exhibition appreciation.…”
Section: Method: Design a Prototype System Based On Knowledge Experiencementioning
confidence: 99%
“…The confluence of these findings aligns with the broader proposition that social VR inherently possesses transformative potential in educational settings. This transformative power demonstrably captures the attention of learners, surpassing the limitations of traditional educational tools and fostering a symbiotic relationship characterized by active and enthusiastic engagement [47]. Astonishingly, this profound impact extends even to the area of higher education, where interactive VR-based experiences are equally important [29].…”
Section: In What Ways Can Differences In Historical Viewpoints Teachi...mentioning
confidence: 99%
“…Chrysanthakopoulou et al [7] showed the preliminary findings of a suggested methodology for emphasizing and understanding a historic event using an immersive and interactive VR experience and the user's many senses. The use of a treadmill for navigation and haptic gloves for interactions, in conjunction with the rich 3D models, heightens the sensation of immersion.…”
Section: Related Workmentioning
confidence: 99%
“…Spatial immersion is achieved by surrounding the user with sights, noises, or other virtual scenarios, giving the user the impression that the virtual environment is "genuine" and "real", according to [6]. Immersive VR relies on the employment of specialized technology, such as smart glasses, head-mounted displays (HMD) and sensor gloves, haptic suits and omnidirectional treadmills as described in [7,8], in order to remove people from their actual surroundings and deliver an immersive experience [9].…”
Section: Introductionmentioning
confidence: 99%