2013
DOI: 10.1142/s1793962313400035
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Immersive Vr Visualizations by Vfive Part 1: Development

Abstract: We have been developing a visualization application for CAVE-type virtual reality (VR) systems for more than a decade. This application, VFIVE, is currently used in several CAVE systems in Japan for routine visualizations. It is also used as a base system of further developments of advanced visualizations. The development of VFIVE is summarized.

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Cited by 9 publications
(8 citation statements)
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“…Standard visualization methods are implemented in VFIVE, including particle tracers, streamlines, stream tubes, stream ribbons, arrow glyphs, isosurface, slicers, volume rendering, and line integral convolutions. VFIVE also holds originally developed visualization methods, such as "snow-flakes" 4) , "frozen-in-line advector" 6) , and "COMB" method 2) .…”
Section: Developed Softwarementioning
confidence: 99%
“…Standard visualization methods are implemented in VFIVE, including particle tracers, streamlines, stream tubes, stream ribbons, arrow glyphs, isosurface, slicers, volume rendering, and line integral convolutions. VFIVE also holds originally developed visualization methods, such as "snow-flakes" 4) , "frozen-in-line advector" 6) , and "COMB" method 2) .…”
Section: Developed Softwarementioning
confidence: 99%
“…The purpose of Mobile-VFIVE is to make a common visualization environment between CAVE and PC. Since Mobile-VFIVE is coded in JAVA with JOGL (Java Binding for OpenGL), in contrast that original VFIVE is coded in C++ [1], it runs on Mac, Linux, and Windows operating systems.…”
Section: B Applications Of Vfivementioning
confidence: 99%
“…VFIVE is a scientific visualization application for CAVE-type immersive virtual reality (VR) systems. Visualization methods and user-interface implemented in this application are described in detail in our complemented paper [1].…”
Section: Introductionmentioning
confidence: 99%
“…Research on virtual menus for scientific visualization has also been conducted author's e-mail: tamura@konan-u.ac.jp * ) This article is based on the presentation at the 25th International Toki Conference (ITC25). as VFIVE [4][5][6]. However, this research has focused on visualization on large immersive display environments such as the CAVE system.…”
Section: Introductionmentioning
confidence: 99%