“…Similarly the GPU-based polygon rasterization technique in [21] bridges polygons and rasters. In observing that indexing polylines and 6 https://thrust.github.io/ We have designed indexing techniques for rasters [21,22,19], points [18,26] and Minimum Bounding Boxes [26,13] using Grid-Files [26], Quadtrees [18,21,22,19] and R-Trees [13]. We have also developed a GPU-based spatial join framework to join two indexed spatial datasets based on point-in-polygon tests [18], point-to-polyline distance [26], polyline-to-polyline similarity [23] with applications to spatiotemporal aggregation of large-scale taxi-trip data [18], trippurpose analysis [25], trajectory similarity query [23] and global biodiversity studies [20].…”