Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems 2019
DOI: 10.1145/3290605.3300489
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Influencers in Multiplayer Online Shooters

Abstract: In a wide range of social networks, people's behavior is inluenced by social contagion: we do what our network does. Networks often feature particularly inluential individuals, commonly called łinluencers'. ' Existing work suggests that in-game social networks in online games are similar to reallife social networks in many respects. However, we do not know whether there are in-game equivalents to inluencers. We therefore applied standard social network features used to identify inluencers to the online multipl… Show more

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Cited by 17 publications
(4 citation statements)
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“…The literature on SNA and their application on games to learn about players and their social behaviors are wide. SNA is widely used to investigate many and different aspects of online games networks such as player interactions, player retention, the social structure of the game, engagement, influence, and communities [17,24,30,46,54]. Many studies focus on multiplayer games, which use a rich range of social features to build networks, such as friend lists or guilds [17,18].…”
Section: Social Network Analysis In Gamesmentioning
confidence: 99%
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“…The literature on SNA and their application on games to learn about players and their social behaviors are wide. SNA is widely used to investigate many and different aspects of online games networks such as player interactions, player retention, the social structure of the game, engagement, influence, and communities [17,24,30,46,54]. Many studies focus on multiplayer games, which use a rich range of social features to build networks, such as friend lists or guilds [17,18].…”
Section: Social Network Analysis In Gamesmentioning
confidence: 99%
“…SNA is widely used to investigate many and different aspects of online games networks such as player interactions, player retention, the social structure of the game, engagement, influence, and communities [17,24,30,46,54]. Many studies focus on multiplayer games, which use a rich range of social features to build networks, such as friend lists or guilds [17,18]. Others build the network starting from the match-making mechanism itself, linking two players if they played together [34,47,51].…”
Section: Social Network Analysis In Gamesmentioning
confidence: 99%
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“…As Törhönen et al (2020) discussed, gaming influencers can affect the audience in two ways: they can create the need to play some game and provide relevant information on the game. Also, as Canossa et al (2019) described, video game influencers can impact the gameplay habits of their followers, including their decisions on purchasing specific game-related items using real money. The popularity of online video game influencers in some cultures is so high that it became one of the most popular occupations among children (The LEGO group, 2019).…”
Section: Introductionmentioning
confidence: 99%