Proceedings International Conference on Coordinated and Multiple Views in Exploratory Visualization - CMV 2003 -
DOI: 10.1109/cmv.2003.1215001
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Integrating multiple 3D views through frame-of-reference interaction

Abstract: Frame-of-reference interaction consists of a unified set of 3D interaction techniques for exploratory navigation of large virtual spaces in non-immersive environments. It is based on a conceptual framework that considers navigation from a cognitive perspectiveas a way of facilitating changes in user attention from one reference frame to another-rather than from the mechanical perspective of moving a camera between different points of interest. All of our techniques link multiple frames of reference in some mea… Show more

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Cited by 13 publications
(14 citation statements)
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“…In fact, the user can interact with the system to change the data processing, to filter the data and select what is displayed [6], change how the information is mapped (such as by changing the colourmap), navigate the information (zoom in and out and fly round the data [47]) and change where the windows are placed on the screen (such as the dynamic splitters in the GeoWizard GUI [26]). There are two styles of interaction: indirect and direct manipulation.…”
Section: Interaction and Manipulationmentioning
confidence: 99%
“…In fact, the user can interact with the system to change the data processing, to filter the data and select what is displayed [6], change how the information is mapped (such as by changing the colourmap), navigate the information (zoom in and out and fly round the data [47]) and change where the windows are placed on the screen (such as the dynamic splitters in the GeoWizard GUI [26]). There are two styles of interaction: indirect and direct manipulation.…”
Section: Interaction and Manipulationmentioning
confidence: 99%
“…For example, multiple views can be "snapped together" to better reveal their relationships and ease the gap between transitions [36]. Multiple views of 3D data can also be linked [37], or integrated through frame-of-reference interaction [38]. Guidelines for view management have been provided to minimize the cognitive overhead of context switching [35].…”
Section: Cross-context Transitionsmentioning
confidence: 99%
“…Egocentric (body-centered) and exocentric (object-centered) are two reference frames commonly discussed in VR [38].…”
Section: Interaction Contextmentioning
confidence: 99%
“…Navigation in CPR has 2 degrees of freedom (DOF): movement along the vessel axis and rotation around the axis. The same navigation is meaningful in DVR, if we assume one particular point as the point of focus (see also the work of for example Plumlee and Ware [14] who call this the frame of reference (FoR)). Both views are then centered on the same point, and rotation angle can also be coupled.…”
Section: Introductionmentioning
confidence: 94%