2021
DOI: 10.1145/3478513.3480568
|View full text |Cite
|
Sign up to set email alerts
|

Interactive all-hex meshing via cuboid decomposition

Abstract: Standard PolyCube-based hexahedral (hex) meshing methods aim to deform the input domain into an axis-aligned PolyCube volume with integer corners; if this deformation is bijective, then applying the inverse map to the voxelized PolyCube yields a valid hex mesh. A key challenge in these methods is to maintain the bijectivity of the PolyCube deformation, thus reducing the robustness of these algorithms. In this work, we present an interactive pipeline for hex meshing that sidesteps this challenge by using a new … Show more

Help me understand this report
View preprint versions

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
16
0

Year Published

2022
2022
2023
2023

Publication Types

Select...
4
3

Relationship

1
6

Authors

Journals

citations
Cited by 15 publications
(16 citation statements)
references
References 45 publications
0
16
0
Order By: Relevance
“…Also this method is not guaranteed to converge to a valid polycube structure. Interactive tools for user assisted polycube construction also exist [Li et al 2021;Yu et al 2021Yu et al , 2020.…”
Section: Polycube Mapsmentioning
confidence: 99%
See 2 more Smart Citations
“…Also this method is not guaranteed to converge to a valid polycube structure. Interactive tools for user assisted polycube construction also exist [Li et al 2021;Yu et al 2021Yu et al , 2020.…”
Section: Polycube Mapsmentioning
confidence: 99%
“…Alternatively to volumetric deformation, one could in principle use a surface method to define a polycube-surface map (e.g., with [Yang et al 2019]) and then solve for a compatible volumetric mapping between the two shapes. Again, however, despite the high level of practical robustness showcased by recent approaches [Du et al 2020;Garanzha et al 2021], the fully reliable automatic generation of constrained volumetric maps without flips remains an open problem [Fu et al 2021] Motivated by this difficulty, an interactive polycube construction pipeline that puts the user in the loop has been recently proposed [Li et al 2021]. Users are allowed extensive control over each stage, such as editing the polycube structure, positioning vertices, and exploring the trade-off among competing quality metrics, while also providing automatic alternatives.…”
Section: Polycube Mapsmentioning
confidence: 99%
See 1 more Smart Citation
“…A parameterization is a deformation of a volume to a simpler domain, such as a topological ball Garanzha et al 2021;Paillé and Poulin 2012;Wang et al 2003;Yueh et al 2019] or a polycube [Aigerman and Lipman 2013;Li et al 2021;Paillé and Poulin 2012;Wang et al 2008b;Xia et al 2010]. The better-studied instance of parameterization in graphics maps two-dimensional surfaces (rather than volumes) into the plane; see [Floater and Hormann 2005;Fu et al 2021;Sheffer et al 2007] for discussion of this broad area of research.…”
Section: Related Workmentioning
confidence: 99%
“…We implement our method in MATLAB, using CUDA to optimize the projection step by extending the projection code in [Li et al 2021] to R 6 .…”
Section: Implementation Detailsmentioning
confidence: 99%