Proceedings Visualization '98 (Cat. No.98CB36276)
DOI: 10.1109/visual.1998.745299
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Interactive out-of-core isosurface extraction

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Cited by 86 publications
(85 citation statements)
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“…Gallagher [29] uses bucketing and linked lists, Livnat et al [42] use k-d trees [7], van Kreveld [61] and Cignoni et al [16] use the interval tree for two-and threedimensional data respectively. Chiang et al [14] use a variant of the interval tree that enables out-of-core isocontour extraction, and use the algorithm of Section 1.2.2 to extend this work to time-varying data [13]. Unlike the spatial techniques that use the octree, which requires regularly gridded data, span space techniques have the advantage of being also applicable to irregularly sampled data.…”
Section: Span-space Techniquesmentioning
confidence: 99%
“…Gallagher [29] uses bucketing and linked lists, Livnat et al [42] use k-d trees [7], van Kreveld [61] and Cignoni et al [16] use the interval tree for two-and threedimensional data respectively. Chiang et al [14] use a variant of the interval tree that enables out-of-core isocontour extraction, and use the algorithm of Section 1.2.2 to extend this work to time-varying data [13]. Unlike the spatial techniques that use the octree, which requires regularly gridded data, span space techniques have the advantage of being also applicable to irregularly sampled data.…”
Section: Span-space Techniquesmentioning
confidence: 99%
“…Many other techniques use chunks as a unit of storage for data [5] or as a unit of communication between a server that contains the data and clients that visualize the data [6]. A technique similar with chunking but applied to irregular grids is the meta-cell technique [7,8,9]. Meta-cells contain several spatially close cells, have fixed size (several disk blocks) and are loaded from disk as a unit which enables them to be stored in a space saving format.…”
Section: Related Workmentioning
confidence: 99%
“…We parallelize the out-of-core isosurface extraction algorithm of [9] and the out-of-core ZSweep technique [17] for direct volume rendering, using the meta-cell technique as a unified underlying building block.…”
Section: Introductionmentioning
confidence: 99%
“…Similar to the out-of-core isosurface extraction technique [9], we build an indexing data structure, namely the binary-blocked I/O interval tree (BBIO tree), which is a B-tree-like interval tree and is entirely kept in disk, to index the meta-cells, so that given an isovalue the active meta-cells that are intersected by the isosurface can be located in an I/O-optimal way. In addition, similar to the out-of-core ZSweep algorithm [17], we build a bounding-box file, which is also kept in disk and contains the bounding box and other auxiliary information for each meta-cell, to facilitate the (in-core) ZSweep algorithm [16] (which is based on sweeping a plane in the © -direction) in an I/Oefficient way.…”
Section: Introductionmentioning
confidence: 99%
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