Agile Development Conference (ADC'05)
DOI: 10.1109/adc.2005.31
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Introducing agile development (XP) into a corporate Webmaster environment - an experience report

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Cited by 5 publications
(3 citation statements)
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“…As a result, a dependency relation has been established among the stories, together with their relative business value and development effort. Figure 1 presents the dependencies among the stories and Table 4 shows the relative business value of each story, as defined by the software customers using AHP (Saaty, 2001), and the development effort, as estimated by the development team, using the "Yesterday's Weather" concept (Ganis et al, 2005). The next step in the method is to rank all feasible release plans by business value, where each feasible release plan is a set of stories that complies with the release velocity and the stories' dependency relations.…”
Section: The Xp Risk-driven Methodsmentioning
confidence: 99%
“…As a result, a dependency relation has been established among the stories, together with their relative business value and development effort. Figure 1 presents the dependencies among the stories and Table 4 shows the relative business value of each story, as defined by the software customers using AHP (Saaty, 2001), and the development effort, as estimated by the development team, using the "Yesterday's Weather" concept (Ganis et al, 2005). The next step in the method is to rank all feasible release plans by business value, where each feasible release plan is a set of stories that complies with the release velocity and the stories' dependency relations.…”
Section: The Xp Risk-driven Methodsmentioning
confidence: 99%
“…Ganis et al [16] write of their use of the Extreme Construction game when introducing XP into their environment at IBM. This non-software simulation involves specifying and building a physical model of a product using arts and crafts materials.…”
Section: "It Wasn't Until I Started To Do It That I Started To Realismentioning
confidence: 99%
“…A number of recent experience reports [112; 113; 114; 115; 116] have also reported the importance of including customer-focused training sessions as part of an agile adoption effort. Ganis et al [112] write of their use of the Extreme Construction game when introducing XP into their environment at IBM. This non-software simulation involves specifying and building a physical model of a product using arts and crafts materials.…”
Section: Customer Boot Campmentioning
confidence: 99%