2016 IEEE-RAS 16th International Conference on Humanoid Robots (Humanoids) 2016
DOI: 10.1109/humanoids.2016.7803343
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Jointly learning trajectory generation and hitting point prediction in robot table tennis

Abstract: This is a repository copy of Jointly learning trajectory generation and hitting point prediction in robot table tennis.

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Cited by 47 publications
(27 citation statements)
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“…From the perspective of trajectory generation, various robot skills can be accomplished by generating proper trajectories in either task or joint spaces. Trajectory generation for robots can be tackled from an imitation learning perspective [1], [2], [3], [4], [5], [6], where the robot learns the trajectory of interest from human demonstrations. Typically, the learned trajectories can be reproduced by the robot under conditions that are similar to those in which the demonstrations took place.…”
Section: Introductionmentioning
confidence: 99%
“…From the perspective of trajectory generation, various robot skills can be accomplished by generating proper trajectories in either task or joint spaces. Trajectory generation for robots can be tackled from an imitation learning perspective [1], [2], [3], [4], [5], [6], where the robot learns the trajectory of interest from human demonstrations. Typically, the learned trajectories can be reproduced by the robot under conditions that are similar to those in which the demonstrations took place.…”
Section: Introductionmentioning
confidence: 99%
“…In the past few years, imitation learning has been studied in a myriad of applications, such as pouring tasks [1], striking motions [2] and obstacle avoidance [3]. While many approaches focus on skill learning in either Cartesian space or joint space, an important problem arises: can robots imitate human skills in both Cartesian and joint spaces simultaneously?…”
Section: Introductionmentioning
confidence: 99%
“…While imitation learning in a single space has achieved reliable performance, the simultaneous learning of skills in both spaces (which we refer to as hybrid space learning) has not been sufficiently investigated yet. In order to illustrate the importance of this hybrid approach, let us consider a robot table tennis task [4], where a racket is attached to the end-effector of an anthropomorphic robot arm. The preliminary goal is to control the racket (being held by the robot end-effector) so as to return the ball towards the human opponent side.…”
Section: Introductionmentioning
confidence: 99%