This study aimed to determined digital literacy through Let's Read application (app) as an innovation to increase students' reading interest and to find out the results of using the let's read app in reading activities in elementary schools. The method used in this study was descriptive qualitative with a case study design. The authors collected data by using observation, interview, and documentation techniques. Data were analyzed by data reduction, data presentation, and conclusion. The validity of the data used by the author was triangulation, namely triangulation of techniques and sources. Let's Read app has features, namely various language choices such as national and international languages, different story categories, reading level features from level 0 to level 5, story type features, daily reading goals feature, and my book feature to view the history of stories that students have read. Reading activities at 2 Sendang Public Elementary School (2SPES) carry out the first stage of the GLS (school literacy movement), namely the habituation stage which lasts for fiften minutes during breaks using Let's Read app. Let's Read app is an attractive digital literacy media for students because it is easy to use, has stunning images, has additional information, and has a variety of stories for elementary school students. Let's Read app is interesting for students because it has several language choices such as national and international discussions, various story categories, reading level features, story type features, daily reading goals and my book features.