“…Our work shares the same end goal of automated video object segmentation [1], [2], [19], [20], [21], [22], [23], [24], but our approach is more inline with research that places humans in the loop (including games with purpose) [11], [12], [13], [14], [15], [16], [17], [25], [26], [27], [28], [29], [30], [31], [32] and interactive video segmentation [7], [33], [34], [35], [36], [37], [38], [39].…”