2022
DOI: 10.51574/kognitif.v2i2.654
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Komparasi Efektivitas Model Pembelajaran Project Based Learning (PjBL) dan Konvensional: Studi Pada Siswa Menengah Pertama

Abstract: Metode pembelajaran konvensional tidak memberikan kesempatan kepada siswa untuk berpartisipasi aktif pada proses pembelajaran. Hal ini mengakibatkan hasil belajar matematika siswa berada pada kategori rendah. Ketidakmampuan siswa dalam mengingat materi yang telah diajarkan oleh guru menjadi faktor utama rendahnya hasil belajar, khususnya di di SMP YP-PGRI 4 Makassar. Salah satu solusi untuk meminimalkan permasalahan siswa adalah melalui penerapan Project Based Learning (PjBL).  Oleh karena itu, tujuan peneliti… Show more

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Cited by 6 publications
(2 citation statements)
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“…A valid STEAM-based science worksheet in which there are instructions for the correct use of technology products, collaborative activities between technology and art through the use of QR codes connected to learning videos on YouTube as part of audio-visual works of art, carrying out various projects to prove theories through practice and experiments. In line with that, collaborative learning in STEAM involves practical (hands-on) activities, such as experiments, projects, or simulations, helping students learn through direct experience through experimental projects (Rahayuningsih et al, 2022;Siregar, 2023). The validity of the STEAMbased science worksheet developed in it provides students with the opportunity to communicate and conclude learning topics logically and rationally.…”
Section: Discussionmentioning
confidence: 99%
“…A valid STEAM-based science worksheet in which there are instructions for the correct use of technology products, collaborative activities between technology and art through the use of QR codes connected to learning videos on YouTube as part of audio-visual works of art, carrying out various projects to prove theories through practice and experiments. In line with that, collaborative learning in STEAM involves practical (hands-on) activities, such as experiments, projects, or simulations, helping students learn through direct experience through experimental projects (Rahayuningsih et al, 2022;Siregar, 2023). The validity of the STEAMbased science worksheet developed in it provides students with the opportunity to communicate and conclude learning topics logically and rationally.…”
Section: Discussionmentioning
confidence: 99%
“…Berbagai upaya telah dilakukan, untuk meningkatkan kemampuan komunikasi matematis siswa. Proses pembelajaram yang monoton akan membuat siswa merasa bosan (Rachman & Rosnawati, 2021;Rahayuningsih et al, 2022;Rifa`i et al, 2019). Hal tersebut menyebabkan sebagian besar siswa kurang tertarik dalam belajar matematika.…”
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