“…While we admit that these strategies relying on walking pattern generators can in the long term benefit from the developments in these techniques that would allow them to autonomously cope with unstructured terrain (variable height stairs, rough terrain) (Takanishi and Kato, 1994 ; Hashimoto et al, 2006 ; Herdt et al, 2010 ; Morisawa et al, 2011 ), and that they can as well use the hierarchical architectures in which they are embedded as it is the case in Chung et al ( 2011 ); Bryan et al ( 2011 ); Ma et al ( 2013 ) for switching, for example, to an appropriate stair-climbing controller when facing stairs, we choose in this work to investigate an entirely different approach that does not incorporate any kind of walking or high-level controller. Instead, we propose to allow the user to perform lower-level joint/link level control of the whole-body motion of humanoid, driven again by the desire of replicating the human low-level motor-control strategies into the humanoid, but also by the belief that a generic-motion generating approach will allow the robot assistant to deal more systematically with unpredictable situations that inevitably occur in everyday living scenarios and for which the discussed hierarchical architectures would not have exhaustively accounted.…”