CHI '11 Extended Abstracts on Human Factors in Computing Systems 2011
DOI: 10.1145/1979742.1979556
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Layered elaboration

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Cited by 3 publications
(4 citation statements)
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“…Participants were now asked to brainstorm why this fictional character might feel nervous about their school transition. A scenario, which engaged participants and evoked comments (Bahn & Barratt-Pugh, 2013), was created aiming to instil a sense of ownership over the story in the children (Walsh et al, 2011) and provide a background for the following task. Children were then asked to gather in small groups and continue the character's story.…”
Section: Finishing the Storymentioning
confidence: 99%
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“…Participants were now asked to brainstorm why this fictional character might feel nervous about their school transition. A scenario, which engaged participants and evoked comments (Bahn & Barratt-Pugh, 2013), was created aiming to instil a sense of ownership over the story in the children (Walsh et al, 2011) and provide a background for the following task. Children were then asked to gather in small groups and continue the character's story.…”
Section: Finishing the Storymentioning
confidence: 99%
“…This workshop employed participatory methods to work collaboratively with children as active stakeholders and establish a shared understanding of the importance and difficulties of peer relationships. Interactive activities such as brainstorming with sticky notes, elaboration with stimuli, cooperative storytelling, group discussions, and individual letters were adapted from the literature (Fails et al, 2012;Halskov & Dalsgård, 2006;Walsh et al, 2011) Creative methods foster a comfortable atmosphere, dissolve communication barriers, and elicit children's authentic voices (Jackson Foster et al, 2018). Providing methods featuring different expression modes (e.g., verbal discussion, writing, drawing) was essential to give children control over their communication channel (Fargas-Malet et al, 2010).…”
Section: The School-based Research Workhopmentioning
confidence: 99%
“…While these have been important first-steps in advancing the notion of distributed, online co-design, they have not been broadly adopted. DPD with children has only been the focus of recent scholarship, with discussions on the possibility of conducting Video-CoDesign and eCoDesign ( Fails et al, 2013 ); early tools like DiSCO ( Walsh et al, 2012 ) that enabled the facilitation of the layered elaboration design technique ( Walsh et al, 2011 ), online and asynchronously; and recent workshops within the last couple of years seeking to construct the world’s largest participatory design project ( Constantin et al, 2020 ), and others ( Constantin and Hourcade, 2018 , Korte et al, 2021 , Ratakonda and Fails, 2021 ).…”
Section: Related Work — Online Co-design With Childrenmentioning
confidence: 99%
“…This decision was based on the early distributed co-design system, DisCo ( Walsh et al, 2012 ), which also directly mapped the typical in-person session structure to an online space. For example, we used Zoom digital whiteboards for circle time/question-of-the day, Google Jamboard 2 and/or Miro’s digital whiteboard 3 to support various design techniques, such as sticky-noting (likes, dislikes, design ideas), storyboarding, and even online layered elaboration ( Walsh et al, 2011 ). This format also underscored everyone’s early desires to maintain a sense of normalcy and familiar routines.…”
Section: Case Studiesmentioning
confidence: 99%