2010
DOI: 10.1609/aaai.v24i1.7566
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Lazy Theta*: Any-Angle Path Planning and Path Length Analysis in 3D

Abstract: Grids with blocked and unblocked cells are often used to represent continuous 2D and 3D environments in robotics and video games. The shortest paths formed by the edges of 8-neighbor 2D grids can be up to 8% longer than the shortest paths in the continuous environment. Theta* typically finds much shorter paths than that by propagating information along graph edges (to achieve short runtimes) without constraining paths to be formed by graph edges (to find short "any-angle" paths). We show in this paper that the… Show more

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Cited by 96 publications
(56 citation statements)
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“…checking for the collisions with the dynamic obstacles, computing the earliest arrival time to a destination that avoids collision with the latter etc. This is conceptually similar to performing lazy expansions like in Lazy Theta* (Nash, Koenig, and Tovey 2010). If the transition is valid and…”
Section: Time-optimal Any-angle Sipp With Invertedmentioning
confidence: 99%
See 1 more Smart Citation
“…checking for the collisions with the dynamic obstacles, computing the earliest arrival time to a destination that avoids collision with the latter etc. This is conceptually similar to performing lazy expansions like in Lazy Theta* (Nash, Koenig, and Tovey 2010). If the transition is valid and…”
Section: Time-optimal Any-angle Sipp With Invertedmentioning
confidence: 99%
“…The most widely known algorithm for (sub-optimal) anyangle path finding in a static environment (represented as a grid) is apparently Theta* (Nash et al 2007). This algorithm was modified and enhanced in numerous works (Nash, Koenig, and Tovey 2010;Oh and Leong 2016), etc. Other prominent algorithms of that kind are Block A* (Yap et al 2011) and Field D* (Ferguson and Stentz 2006).…”
Section: Related Workmentioning
confidence: 99%
“…However, paths produced by these methods may not be optimal. Notable methods belonging to this class are Incremental Phi* (Nash, Koenig, and Likhachev 2009), Theta* (Daniel et al 2010) and its variants (Nash, Koenig, and Tovey 2010;Uras and Koenig 2015b;Tovey, Koenig, and Nash 2015), and Field D* (Ferguson and Stentz 2006).…”
Section: Related Workmentioning
confidence: 99%
“…The introduction of path planning using A star algorithm is explained by Hart et al (1968). The different variants of A star algorithms such as Theta star, Lazy theta star, Any angle propagation A star are demonstrated by De Filippis et al (2012), Nash et al (2010) and Daniel et al (2010). Path planning algorithm using updated version of A star algorithm [Duchoň et al (2014)] is carried out.…”
Section: Introductionmentioning
confidence: 99%