2008
DOI: 10.1152/jn.90614.2008
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Learning a Novel Myoelectric-Controlled Interface Task

Abstract: Control of myoelectric prostheses and brain–machine interfaces requires learning abstract neuromotor transformations. To investigate the mechanisms underlying this ability, we trained subjects to move a two-dimensional cursor using a myoelectric-controlled interface. With the upper limb immobilized, an electromyogram from multiple hand and arm muscles moved the cursor in directions that were either intuitive or nonintuitive and with high or low variability. We found that subjects could learn even nonintuitive … Show more

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Cited by 132 publications
(131 citation statements)
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“…The visual feedback paradigm for all sessions consisted of the PC domain including the target circle and PC cursor coordinate. Twelve equally spaced targets with radii of 14 percent of the PC domain were set at a radius 70 percent between the origin and the edge of the PC domain and aligned with the vector summation map as described in Radhakrishnan et al's work [30]. Three randomized blocks of twelve targets were presented for each session.…”
Section: Experiments Amentioning
confidence: 99%
See 1 more Smart Citation
“…The visual feedback paradigm for all sessions consisted of the PC domain including the target circle and PC cursor coordinate. Twelve equally spaced targets with radii of 14 percent of the PC domain were set at a radius 70 percent between the origin and the edge of the PC domain and aligned with the vector summation map as described in Radhakrishnan et al's work [30]. Three randomized blocks of twelve targets were presented for each session.…”
Section: Experiments Amentioning
confidence: 99%
“…Pistohl et al controlled individual digits of a virtual hand (VH) and prosthetic hand using intrinsic hand EMG by maneuvering a cursor in a two-dimensional domain, allowing for simultaneous and proportional control of multiple DoFs [29]. Radhakrishnan et al studied users' ability to learn novel myoelectric control interfaces using a two-dimensional center-out target-acquisition task [30]. However, none of these studies focused on the clinical implementationproducing functional postures and using clinically available surface EMG control sites-as we did here using the novel PC algorithm.…”
Section: Introductionmentioning
confidence: 99%
“…Previous work has shown that learning is possible under these conditions (Mosier et al, 2005;Liu et al, 2011;Radhakrishnan et al, 2008;Mussa-Ivaldi et al, 2011) but it remains unclear what is the structure of the acquired maps. Initially, participants face two problems: given a target sound they do not know where to move to, and when they make an error, they have no basis on which to correct it.…”
Section: Introductionmentioning
confidence: 99%
“…A successful trial consisted of matching the virtual hand to the target posture in 10 s or less (including a 1 s hold time), otherwise the trial was considered a failure. The virtual hand matched the target posture when the coordinate was within the 14 percent radii of the target position in the PC domain and was indicated by the visual interface [24]. The experiment consisted of 60 trials (10 attempts at each target posture).…”
Section: Experiments Bmentioning
confidence: 99%