2018
DOI: 10.3390/app8071077
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Learning Behavior Trees for Autonomous Agents with Hybrid Constraints Evolution

Abstract: The proposed approach can learn transparent behavior models represented as Behavior Trees, which could be used to alleviate the heaven endeavor of manual agent programming in game and simulation.

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Cited by 23 publications
(15 citation statements)
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“…For example, in robotics several approaches have been proposed for learning primitive actions, e.g., [96,64,45,17], usually relying on Reinforcement Learning (RL), possibly supervised and/or with inverse RL (see survey [65]). Other techniques for learning actions as low-level skills may also be relevant, e.g., [13,124]. These and similar techniques would provide operational models of primitive actions needed by RAE, as well as a domain simulator needed by UPOM for the function Sample (see line 7 of Algorithm 6).…”
Section: Learning Operational Modelsmentioning
confidence: 99%
“…For example, in robotics several approaches have been proposed for learning primitive actions, e.g., [96,64,45,17], usually relying on Reinforcement Learning (RL), possibly supervised and/or with inverse RL (see survey [65]). Other techniques for learning actions as low-level skills may also be relevant, e.g., [13,124]. These and similar techniques would provide operational models of primitive actions needed by RAE, as well as a domain simulator needed by UPOM for the function Sample (see line 7 of Algorithm 6).…”
Section: Learning Operational Modelsmentioning
confidence: 99%
“…A second advance is to use machine learning techniques to evolve high-performing BTs for environments that can be simulated (Banerjee, 2018;Colledanchise, Parasuraman, &Ögren, 2019;Zhang, Yao, Yin, & Zha, 2018). Variants include safe learning algorithms that avoid potentially harmful states during training, e.g., by restricting controls to those that avoid disallowed states (Sprague &Ögren, 2018; for related work on safe navigation of traffic circles by autonomous vehicles, see Konda, Squires, Pierpaoli, Egerstedt, & Coogan, 2019).…”
Section: Behavior Trees (Bts) Enable Quick Responses To Unexpected Evmentioning
confidence: 99%
“…Related work on composing sequences of behaviors for multiple agents while allowing needed communication among them enables teams of agents to share information, organize themselves, and coordinate to execute complex tasks such as searching urban environments to locate and rescue victims who need help (Pierpaoli et al, 2019). Finally, combining machine learning techniques such as RL (Banerjee, 2018;Dey & Child, 2013), evolutionary programming, and deep learning (Sprague &Ögren, 2018;Zhang et al, 2018) with BTs enables agents to add to their capacities and skills over time by learning to perform new tasks, to perform old ones more efficiently, and to adapt their behaviors to new situations by modifying and adding to existing BTs or by learning new ones (Colledanchise et al, 2019).…”
Section: Behavior Trees (Bts) Enable Quick Responses To Unexpected Evmentioning
confidence: 99%
“…The second work [12] proposed an approach to learn behavior models as behavior trees for autonomous agents. The main goal of the proposal is to facilitate behavior modeling for autonomous agents in simulation and computer games.…”
Section: Mas and Learningmentioning
confidence: 99%