2015
DOI: 10.1145/2766933
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Learning shape placements by example

Abstract: KAUST propagate propagateFigure 1: New York-style skyscrapers generated by our method: Individual shape placement operations are learned during an example modeling session. Two of these operations are shown in the top row. New skyscraper variations like the ones in the bottom row can be generated from the learned model without additional user input. AbstractWe present a method to learn and propagate shape placements in 2D polygonal scenes from a few examples provided by a user. The placement of a shape is mode… Show more

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Cited by 21 publications
(13 citation statements)
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“…Guerro et al propose a probabilistic model for propagating shape placements in 2D polygonal scenes [GJWW15]. Guerro et al propose a probabilistic model for propagating shape placements in 2D polygonal scenes [GJWW15].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Guerro et al propose a probabilistic model for propagating shape placements in 2D polygonal scenes [GJWW15]. Guerro et al propose a probabilistic model for propagating shape placements in 2D polygonal scenes [GJWW15].…”
Section: Related Workmentioning
confidence: 99%
“…While our method in general produces shapes that are deemed plausible (Figure 12), we did notice a slight preference of the original images over our method (but not significant). Guerrero et al solve this problem by kernel regression over shape placements, assuming shapes to be defined as simple polygons with known orientations [GJWW15]. Most noticeable are cases where the placement of components are not aligned properly with either parent components (car case in the figure) or with adjacent components (chair case).…”
Section: No Latencementioning
confidence: 99%
“…Edit and shape placement propagation. Employing geometric relations as the building blocks, both works in [GJWW14, GJWW15] intend to propagate edit operations in the 2D domain. In [GJWW14], the edit propagation is applied to similar parts based on a set of geometric relationships.…”
Section: Related Workmentioning
confidence: 99%
“…In [GJWW14], the edit propagation is applied to similar parts based on a set of geometric relationships. By incorporating example 2D scenes for guiding the shape placement, a more recent work [GJWW15] learns a probabilistic model based on the feature sets of geometric relations in example placements, which further enables generating novel similar placements. Although the second method can be extended to 3D scenes, both approaches are originally developed for 2D polygons.…”
Section: Related Workmentioning
confidence: 99%
“…These methods take advantage of exemplar shapes to generate large amount of shape variations by using procedural modeling [PM01, WWSR03, MWH * 06, YYT * 11, TLL * 11, VGDA * 12, BSW13], inverse procedural modeling [BWS10,TYK * 12,KWS16], and probabilistic model and inference [CKGK11,KCKK12,FRS * 12,MSK10,YYW * 12,PYW14, LVW * 15, GJWW15]. These methods take advantage of exemplar shapes to generate large amount of shape variations by using procedural modeling [PM01, WWSR03, MWH * 06, YYT * 11, TLL * 11, VGDA * 12, BSW13], inverse procedural modeling [BWS10,TYK * 12,KWS16], and probabilistic model and inference [CKGK11,KCKK12,FRS * 12,MSK10,YYW * 12,PYW14, LVW * 15, GJWW15].…”
Section: Related Workmentioning
confidence: 99%