We seek to create agents that both act and communicate with other agents in pursuit of a goal. Towards this end, we extend LIGHT (Urbanek et al., 2019)-a large-scale crowd-sourced fantasy text-game-with a dataset of "quests". 1 . These contain natural language motivations paired with in-game goals and human demonstrations; completing a quest might require dialogue or actions (or both). We introduce a reinforcement learning system that (1) incorporates large-scale language modeling-based and commonsense reasoning-based pre-training to imbue the agent with relevant priors; and (2) leverages a factorized action space of action commands and dialogue, balancing between the two. We conduct zero-shot evaluations using held-out human expert demonstrations, showing that our agents are able to act consistently and talk naturally with respect to their motivations. Insssssolent pessst! I should immolate you for this tresssspasss. And why is that, dragon? Ssstealing my preccciousss golden egg! I'll tell you what, I'll give you 10 sssseconds to amussse me with your sssstory and THEN I'll burn you alive! You said you wanted to attack me, dragon, did you not? Go ahead, I'm lisssssstening. get golden dragon egg Now now! I would have given you that had you asked! Assssssk for my own property back? What a riduculousss notion Look here, I told you to watch your mouth and you didn't, so leave or I'll make you leave. And now threatsss! Thisss is proving to be a mossst engaging conversssation. hit knight Give my regardsss to the valley floor below!