2016
DOI: 10.1007/978-3-662-53354-3_2
|View full text |Cite
|
Sign up to set email alerts
|

Lipschitz Continuity and Approximate Equilibria

Abstract: In this paper, we study games with continuous action spaces and non-linear payoff functions. Our key insight is that Lipschitz continuity of the payoff function allows us to provide algorithms for finding approximate equilibria in these games. We begin by studying Lipschitz games, which encompass, for example, all concave games with Lipschitz continuous payoff functions. We provide an efficient algorithm for computing approximate equilibria in these games. Then we turn our attention to penalty games, which enc… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1

Citation Types

0
3
0

Year Published

2017
2017
2021
2021

Publication Types

Select...
2
1
1

Relationship

1
3

Authors

Journals

citations
Cited by 4 publications
(3 citation statements)
references
References 30 publications
0
3
0
Order By: Relevance
“…It was initially used by Althöfer [1] in zerosum games, before being applied to non-zero sum games by Lipton, Markakis, and Mehta [28]. Subsequently, it was used to produce algorithms for finding approximate equilibria in normal form games with many players [3], sparse bimatrix games [4], tree polymatrix [5], and Lipschitz games [20]. It has also been used to find constrained approximate equilibria in polymatrix games with bounded treewidth [18].…”
Section: Introductionmentioning
confidence: 99%
“…It was initially used by Althöfer [1] in zerosum games, before being applied to non-zero sum games by Lipton, Markakis, and Mehta [28]. Subsequently, it was used to produce algorithms for finding approximate equilibria in normal form games with many players [3], sparse bimatrix games [4], tree polymatrix [5], and Lipschitz games [20]. It has also been used to find constrained approximate equilibria in polymatrix games with bounded treewidth [18].…”
Section: Introductionmentioning
confidence: 99%
“…They developed a convex potential function that can be minimized within arbitrary precision in polynomial time. Deligkas et al [23] considered general concave games with compact action spaces and investigated algorithms computing an approximate equilibrium. Roughly speaking, they discretized the compact strategy space and use the Lipschitz constants of utility functions to show that only a finite number of representative strategy profiles need to be considered for obtaining an approximate equilibrium (see also Lipton et al [45] for a similar approach).…”
Section: Related Workmentioning
confidence: 99%
“…Deligkas et al [24] study the computation of -approximate equilibria in general concave games with compact strategy spaces and Lipschitz continuous cost functions. In their paper, they decide on a number k, discretize the strategy space and only consider k-uniform points, i.e., vectors where all elements are integer multiples of k. Then, as for each player only finitely many of these vectors exist, they enumerate all feasible k-uniform strategy profiles, and pick the best candidate (see also Lipton et al [45] for a similar approach).…”
Section: Related Workmentioning
confidence: 99%