“…Secondly, in numerical experiments, such algorithms tend to produce artifacts at edges, such as staircasing (when false edges are introduced) [22,32] and blocky, cartoonish effects (when smooth edges are sharpened into corners) [34]. The literature abounds in attempts to cure these problems, including regularizing the edge detector |∇u| [1,2,5,8,18], and generalizing the ideas of Perona and Malik to higher order equations [6,14,20,21,25,30,31,34]. Of note is a fourth order generalization of (1.1) proposed by You and Kaveh which is the focus of this paper.…”