Proceedings of the 27th ACM International Conference on Multimedia 2019
DOI: 10.1145/3343031.3350942
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Low-Latency Network-Adaptive Error Control for Interactive Streaming

Abstract: R EAL-time interactive streaming is an essential component for many low-latency applications over the Internet including high-definition video conferencing, augmented/virtual reality, and online gaming. In particular, lowlatency video conferencing has been a cornerstone for communication and collaboration for individuals and enterprises. At the core of these important applications is the need to reliably deliver packets with low latency. Given that the Internet is a packet-switched network where reliable packe… Show more

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Cited by 12 publications
(4 citation statements)
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References 22 publications
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“…Recently, in single path communication using TCP and multipath communication using MPTCP, a priori forward error correction (FEC) according to the feedback acknowledgments was considered to reduce the in-order delay [18]- [21]. Coding techniques, e.g., MDS codes [22], [23] and systematic block codes [24], were considered as well. In particular, to compensate the average erasures in the lossy channels, RLNC is employed by periodically sending a priori FEC re-transmissions, i.e., the RLNC-coded packets generated from raw information in a sliding window block that has been used before for generating coded packets [25]- [27].…”
Section: Parammentioning
confidence: 99%
“…Recently, in single path communication using TCP and multipath communication using MPTCP, a priori forward error correction (FEC) according to the feedback acknowledgments was considered to reduce the in-order delay [18]- [21]. Coding techniques, e.g., MDS codes [22], [23] and systematic block codes [24], were considered as well. In particular, to compensate the average erasures in the lossy channels, RLNC is employed by periodically sending a priori FEC re-transmissions, i.e., the RLNC-coded packets generated from raw information in a sliding window block that has been used before for generating coded packets [25]- [27].…”
Section: Parammentioning
confidence: 99%
“…Coding over small blocks of information is investigated in [5] under the assumption of perfect feedback. In [6], a coding scheme over a large finite field (GF(256)) for delaysensitive multimedia applications is proposed. In contrast, we seek computationally simpler strategies that operate on GF (2).…”
Section: Related Workmentioning
confidence: 99%
“…In contrast, we seek computationally simpler strategies that operate on GF (2). Unlike in [5] and [6], where each coded symbol is sent in a separate packet, we consider the transmission of coded symbols and information symbols in the same packet. By avoiding the extra packet overhead in this manner, lower energy consumption and smaller duty cycles are achieved.…”
Section: Related Workmentioning
confidence: 99%
“…Atiya et.al came up with a nonlinear prediction approach to realize automatic feature selection [10], and Fong et.al. combined an ingenious coding scheme along with a network adaptive algorithm for parameter update [11]. Nevertheless, all of them simply take the historical network pattern as the prediction of future pattern, ignoring the possible complicated relationship between history and future.…”
Section: Introductionmentioning
confidence: 99%