2013
DOI: 10.1007/978-3-642-39241-2_30
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Luz, Câmera, Libras!: How a Mobile Game Can Improve the Learning of Sign Languages

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Cited by 6 publications
(14 citation statements)
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“…The Table 5 presents the references and titles of six papers analyzed in order to answer research questions listed in Table 1. Reference Title [Oliveira et al 2015] A comparative study of the acceptability of signs for the Brazilian sign language created in person and remotely [Boscarioli et al 2012] Avaliação e design de interação de jogos voltados ao aprendizado de crianças surdas [Moura et al 2013] Luz, Câmera, Libras! : How a mobile game can improve the learning of sign languages [Guimarães et al 2014] Sign language writing acquisition -Technology for a writing system [Monteiro et al 2013] Using mediated communication to teach vocational concepts to deaf users [Dos Passos Canteri et al 2015] Video games in education of Deaf children: A set of pratical design guidelines Table 5 presents the references used to identify which papers were analyzed to answer the research questions in the next subsections.…”
Section: Resultsmentioning
confidence: 99%
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“…The Table 5 presents the references and titles of six papers analyzed in order to answer research questions listed in Table 1. Reference Title [Oliveira et al 2015] A comparative study of the acceptability of signs for the Brazilian sign language created in person and remotely [Boscarioli et al 2012] Avaliação e design de interação de jogos voltados ao aprendizado de crianças surdas [Moura et al 2013] Luz, Câmera, Libras! : How a mobile game can improve the learning of sign languages [Guimarães et al 2014] Sign language writing acquisition -Technology for a writing system [Monteiro et al 2013] Using mediated communication to teach vocational concepts to deaf users [Dos Passos Canteri et al 2015] Video games in education of Deaf children: A set of pratical design guidelines Table 5 presents the references used to identify which papers were analyzed to answer the research questions in the next subsections.…”
Section: Resultsmentioning
confidence: 99%
“…Both players must be friends on Facebook and one player records a video of a word using Libras and sends it to your opponent along with three options of words. The two player must guess what in the word among three options and sent a reply back [Moura et al 2013]. …”
Section: Answers To Q1mentioning
confidence: 99%
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“…Os trabalhos encontrados na literatura têm como objetivo a tradução entre a Língua Portuguesa e a LIBRAS, a fim de auxiliar na comunicação entre surdos e ouvintes [ProDeaf 2017 e HandTalk 2017]; a tradução de LIBRAS para Português [Lima et al 2012]; a tradução de Português para LIBRAS [Januário, Leite e Koga 2010, Miranda 2013, VLibras 2017, ProDeaf 2017e HandTalk 2017; o ensino-aprendizagem do Português para crianças surdas [Santos et al 2015] ou o ensino-aprendizagem de LIBRAS [Moura et al 2013e Sarinho 2017.…”
Section: Trabalhos Correlatosunclassified